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Here I present you my very detailed 3D model of 2 sided billboard. Every single part is there. In the scene you will find all the materials, lights, physical camera with the view just like in preview, textures (grate for both floors, poster maps), HDR map that was used for lightning and finaly the render setup (V-Ray).
Both sides of the billboard are precisely UV mapped and have the placeholder texture applied. To change it, simply make your own picture using my .PSD file supplied, save it and change it in material editor’s diffuse slot of my “Pano” left or right side material.
You can also change the HDR map to have a different background for your billboard. One click in material editor in VrayHDRI and change the map. Done!
Lightning is completely done by using HDRI in V-Ray. Physical camera is also set with real world settings.
For help or any comments, please use the form here or contact me over personal message.
Thank you for purchasing!
Don’t forget to rate if you like it!
|Last Update||June 20, 2013, 9:33 am|
|3D File Formats Included||.fbx (multi format), .max (3ds Max), .obj (multi format)|